Work Experience
Senior Unity Developer
Interactive Health International LTD
Feb 2022 — Apr 2024
Led the development of a real-time multiplayer medical simulation, implementing network solutions with Photon Pun.
Developed a reliable networking system, including player replication, objects synchronization, and game state management, to ensure a smooth and lag-free multiplayer experience.
Integrated voice communication features using Photon Voice to facilitate collaboration and teamwork among players.
Implemented hand animations using Inverse Kinematics and Mecanim.
Led the development of a single player medical simulation for burn patients.
Contributed to the integration of AI-powered Virtual Patients into the Unity Game Engine.
Created dynamic materials using Unity’s Shader Graph.
Game Design Professor
Universidad TecMilenio
Feb 2020 — Dec 2021
Taught a comprehensive game development course at TecMilenio university with +25 students.
Designed course assignments for 3D Art and Programming students.
Mentored students to help them complete their final game prototypes
Review and provide feedback on Game Design Documents, Prototypes and Coding Challenges.
AR Developer
Firstborn Multimedia
Jul 2018 — Jan 2019
Successfully designed core gameplay mechanics for Totem Recall and Mirrors Mountain, including the puzzle-solving system and time-based challenges, ensuring an engaging and challenging player experience.
Implemented and tested prototypes using Unity's ARCore
Refined prototypes through iterative design and client input.